Being a relatively new role to the industry, Tech Designers venture into the unknown; exploring new mechanics, and laying the framework for others to build on. In this talk learn about what skills it takes to become a successful Technical Designer, and how this is one of the most fun roles you could have in the games industry.
Jess Hider trained in animation, with a background in pixel art at 4J Studios, and community management as part of the Unreal Engine team. Jess draws on all of her previous experiences as a Technical Designer at Rare.
Alongside her work, when she’s not out making friends with the local wildlife or baking nerdy cakes, she’s supporting young people into video games careers through her STEM & VGA work.